| PA_16c.h | 16color pseudo-bitmap mode |
| PA_3D.h | 3D functions tuto : http://delfare.pizz.biz/ |
| PA_API.h | PA API functions |
| PA_BgLargeMap.h | Everything concerning the Background LargeMap System |
| PA_BgRot.h | Everything concerning rotscale backgrounds |
| PA_BgTiles.h | Everything concerning the Bg Tile modes |
| PA_Draw.h | Bitmap mode, for drawing, loading images in 8 or 16 bit mode.. |
| PA_FS.h | PA File System |
| PA_GBFS.h | Easy GBFS wrapper |
| PA_General.h | Contains prototypes and macros... for the arm9 |
| PA_Gif.h | Gif, animations.. |
| PA_Interrupt.h | Interrupt system |
| PA_Keyboard.h | Keyboard functions |
| PA_Keys.h | Everything concerning the keys and stylus |
| PA_Palette.h | Everything concerning the palette system |
| PA_PaletteDual.h | Everything concerning the palette system, for both screens at once |
| PA_Reco.h | Touchscreen Shape recognotion system |
| PA_Sound.h | Sound info |
| PA_SpecialFx.h | Special effects options |
| PA_Splash.h | Different possible splash screens |
| PA_Sprite.h | Everything concerning the sprite system |
| PA_SpriteDual.h | Everything concerning the sprite system, but for 2 screens ! |
| PA_Text.h | Text system in tile mode |
| PA_TileDual.h | Everything concerning the Bg Tile modes on 2 screens |
| PA_Window.h | Window options.. |
1.3.9.1